Here are 100 descriptions of different character types for Drama class. From the mentor to the drifter, the misunderstood genius to the double agent, and the chameleon to the fallen hero. If you need a kickstart thinking of characters for your next improvisation or class play, then look below!
100 Character Types For Drama
Protagonist: The main character, who is usually complex, relatable, and drives the plot forward. They often undergo significant change or growth throughout the story.
Antagonist: A character who opposes the protagonist, creating conflict and tension. They may not necessarily be evil, but their goals or actions are at odds with the protagonist’s.
Mentor: A wise, experienced character who guides, supports, and advises the protagonist, often sharing wisdom or teaching important lessons.
Comic Relief: A character who provides humor, often through their quirks, misunderstandings, or witty remarks. They can lighten the mood and provide contrast to more serious moments.
Sidekick: A loyal companion to the protagonist, offering support, camaraderie, and sometimes comic relief. They may have their own subplots or personal growth arcs.
Love Interest: A character who is romantically involved with or sought after by the protagonist. They can help reveal the protagonist’s emotional side, and their relationship may be central to the plot.
Foil: A character who contrasts with the protagonist, highlighting their traits, strengths, and weaknesses. They often have a significant impact on the protagonist’s development.
Tragic Hero: A character who possesses a tragic flaw or makes a fatal error, leading to their own downfall. Their story typically evokes pity and fear from the audience.
Confidante: A character the protagonist confides in and trusts with their secrets, emotions, and thoughts. They provide emotional support and help the protagonist navigate through challenges.
Chorus: A group of characters who act as a collective voice, providing commentary on the story, sharing information, or setting the tone. They often represent the opinions or attitudes of society or the community within the play.
Everyman: A relatable, ordinary character who represents the common person. They often face universal struggles or challenges, making it easy for the audience to empathise.
The Innocent: A naive, pure, or childlike character who embodies innocence and goodness. They may act as a symbol of hope or be used to highlight the cruelty or corruption of other characters
Outsider: A character who doesn’t fit in with the established norms or expectations of their society, often due to differences in background, beliefs, or behaviour. Their journey may involve overcoming prejudice or finding acceptance.
Trickster: A cunning, clever character who uses deception, wit, or manipulation to achieve their goals. They can be charming or mischievous and may act as a catalyst for change or conflict within the story.
The Sage: A character who possesses great knowledge or insight, often providing wisdom or guidance to other characters. They may be a spiritual or philosophical figure, or possess a unique understanding of the world
Doubter: A sceptical, questioning character who challenges the status quo or accepted beliefs. They can create tension or conflict within the story and push other characters to examine their own convictions.
Villain: A character who embodies evil or wickedness, often acting as an antagonist to the protagonist. They may have a personal vendetta or sinister motivation driving their actions.
Damsel in Distress: A character, often female, who finds themselves in a perilous situation and requires rescuing or assistance from another character, typically the protagonist.
Rival: A character who competes with the protagonist in some way, whether for a shared goal, love interest, or personal achievement. They can push the protagonist to grow, change, or confront their weaknesses.
Guardian: A protective, nurturing character who watches over or safeguards other characters. They may act as a mentor, parent, or loyal friend, providing support and guidance when needed.
Dreamer: An imaginative, idealistic character who is often lost in their thoughts or aspirations. They may struggle to reconcile their dreams with reality or serve as a source of inspiration for others.
Rebel: A character who defies authority, rules, or societal expectations, often seeking to challenge the status quo. They may be driven by a personal cause or a desire for freedom and independence.
Loyalist: A steadfast, dependable character who is unwavering in their support or allegiance to a cause, person, or group. Their loyalty can be tested, but they often remain true to their convictions.
Ambitious Climber: A character driven by a desire for success, power, or recognition, often at any cost. They may be ruthless or cunning in the pursuit of their goals, potentially leading to their downfall.
Peacemaker: A diplomatic, conciliatory character who seeks to resolve conflicts, maintain harmony, or bring people together. They often act as a mediator, offering compromise or understanding between opposing characters.
Scapegoat: A character who is unfairly blamed or punished for the actions or misfortunes of others. Their suffering may reveal the cruelty or injustice of other characters or society as a whole.
Narrator: A character who tells the story or provides commentary on the events unfolding in the play. They may be a character within the story or an omniscient observer who offers perspective and insight.
Misfit: A character who is seen as strange or different, often due to unconventional beliefs, interests, or behaviours. They may struggle with feelings of isolation or rejection, but can also offer a unique perspective or challenge others’ preconceptions.
Charmer: A charismatic, enchanting character who is skilled at winning people over through charm, wit, or persuasion. They may use their charm for good or ill, depending on their motives and goals.
Martyr: A self-sacrificing character who willingly endures suffering or hardship for the sake of a greater cause or for the benefit of others. Their actions may inspire or evoke strong emotions in other characters and the audience.
Optimist: A cheerful, positive character who maintains hope and a bright outlook on life, even in difficult situations. They often help to lift the spirits of other characters and inspire them to persevere.
Gossip: A character eager to share or spread rumours, secrets, or scandalous information. They can create conflict, reveal hidden truths, or serve as a source of comic relief.
The Seeker: A character who embarks on a quest for knowledge, understanding, or self-discovery. They may face challenges, learn valuable lessons, and ultimately grow as a result of their journey.
The Healer: A compassionate, nurturing character who seeks to alleviate the suffering or pain of others. They may possess special skills or abilities that enable them to heal physical or emotional wounds.
Jester: A playful, irreverent character who delights in mockery, wordplay, or absurdity. They can provide comic relief, expose hypocrisy, or challenge societal norms through humour.
Tyrant: A domineering, oppressive character who wields power or control over others, often through fear or intimidation. They may serve as an antagonist, representing the negative consequences of unchecked power.
The Virtuous: A character who embodies moral excellence, integrity, or other noble qualities. They often serve as a moral compass or a source of inspiration for other characters to aspire to.
Survivor: A resilient, resourceful character who has overcome significant adversity or hardship. Their story may involve themes of survival, endurance, or personal growth in the face of adversity.
Chameleon: A character who is highly adaptable, able to blend in or change their persona depending on the situation or company. They may use their adaptability for good or ill, and their true nature may be difficult to discern.
Alchemist: A character with a deep understanding of science, magic, or the hidden workings of the universe. They may use their knowledge to transform or manipulate elements, events, or even people.
The Enigma: A mysterious, enigmatic character who is difficult to understand or predict. They often hold secrets or possess hidden depths that are gradually revealed throughout the play.
Fallen Hero: A once-admired or respected character who has experienced a significant downfall due to a personal flaw, betrayal, or tragic event. Their story may involve themes of redemption, loss, or the consequences of past actions.
Adventurer: A bold, daring character who seeks out new experiences, challenges, or excitement. They often possess a strong sense of wanderlust and may inspire other characters to step outside their comfort zones.
The Meddler: A character who interferes in the lives or affairs of others, often with good intentions but sometimes causing more harm than good. They may serve as a catalyst for conflict or change within the story.
The Protector: A courageous, selfless character dedicated to defending or safeguarding others from harm. They may be a guardian, soldier, or loyal friend, and their actions often demonstrate the importance of loyalty and bravery.
The Eccentric: A quirky, unconventional character who defies norms and expectations, often embracing their own unique interests or lifestyle. They can provide a fresh perspective, challenge stereotypes, or serve as a source of comic relief.
Nurturer: A character who provides emotional or physical care and support to others, often taking on a motherly or fatherly role. They may help other characters to heal, grow, or overcome personal challenges.
The Turncoat: A character who betrays their loyalties or switches sides, often for personal gain or due to a change in beliefs. Their actions can create conflict, surprise, or tension within the story.
Underdog: A character who faces significant obstacles or disadvantages, often underestimated by others. Their story may involve themes of perseverance, determination, and triumph over adversity, inspiring the audience to root for their success.
Avenger: A character driven by a desire for justice or vengeance, often due to a personal loss or grievance. Their quest may involve facing moral dilemmas, confronting their own darkness, or ultimately finding redemption.
Skeptic: A character who questions beliefs, authority, or the status quo, often demanding evidence or logical reasoning. They can provoke thoughtful debate, challenge assumptions, or expose hidden truths.
Mentor’s Apprentice: A character who is learning from a mentor, often developing their own skills, knowledge, or abilities throughout the play. Their growth may parallel the protagonist’s or serve as a foil to their journey.
The Romantic: A character-driven by love, passion, or desire, often seeking to form deep emotional connections with others. Their story may involve themes of longing, heartache, or the transformative power of love.
The Visionary: A character who sees beyond the present, imagining new possibilities, innovations, or a better future. They may face resistance or ridicule, but can inspire change or progress within the story.
The Loner: A character who prefers solitude or distances themselves from others, often due to personal trauma, a secret, or a desire for independence. Their journey may involve learning to trust, form connections, or accept help from others.
Prodigy: A character with exceptional talent, intelligence, or abilities, often surpassing their peers or elders. They may struggle with the expectations, pressures, or isolation that come with their gifts
Idealist: A character who passionately believes in the potential for positive change, justice, or the inherent goodness of people. They may face disillusionment, cynicism, or challenges to their ideals throughout the play.
Caregiver: A character who devotes themselves to the well-being of others, often putting their own needs aside. They may be a parent, nurse, teacher, or friend, and their actions demonstrate the importance of empathy and selflessness.
Drifter: A character who moves from place to place, avoiding commitment or attachment to any one location or group. They may seek adventure, escape, or simply be searching for a sense of belonging.
Orphan: A character who has lost or been separated from their family or support system, often seeking connection, belonging, or a sense of identity.
Gambler: A character who takes risks, often driven by thrill-seeking, addiction, or a desire for fortune. Their story may involve themes of luck, fate, or the consequences of their choices.
Ringleader: A charismatic, influential character who leads or unites a group, often for a common cause, criminal enterprise, or shared belief. They may act as an antagonist or a catalyst for change within the story.
Polymath: A character with expertise or knowledge in a wide range of fields, often displaying exceptional intelligence, creativity, or problem-solving skills. They can provide valuable insights, solutions, or perspective within the story.
The Exile: A character who has been banished or forced to leave their home, community, or society, often due to perceived wrongdoing or violation. They may seek redemption, revenge, or a new place to belong.
Philosopher: A character who engages in deep contemplation, exploration, or discussion of philosophical ideas, often questioning the nature of reality, morality, or the human condition.
Misunderstood Genius: A character with exceptional intellect or creative abilities that are not recognized or appreciated by others. They may struggle with feelings of frustration, loneliness, or a desire to prove themselves.
Double Agent: A character who pretends to serve one side while secretly working for another, often caught in a web of deception and conflicting loyalties. Their story may involve themes of betrayal, trust, and the consequences of their choices.
The Disguised: A character who conceals their true identity, often for a specific purpose or goal. They may adopt a new persona, infiltrate a group, or hide their true nature from others.
Voice of Reason: A character who offers logical, rational advice or perspective, often acting as a counterbalance to impulsive, emotional, or extreme viewpoints. They may help to ground the story or guide other characters through difficult decisions.
Crusader: A character who fights passionately for a cause, often championing social justice, environmental issues, or the rights of the marginalised. They may inspire others to take action or face opposition from those who benefit from the status quo.
Supernatural Being: A character who possesses supernatural or otherworldly powers or abilities, often introducing elements of magic, myth, or the unknown into the story.
Lost Soul: A character who is searching for meaning, purpose, or a sense of belonging, often feeling adrift or disconnected from others. They may embark on a spiritual or emotional journey, seeking redemption, forgiveness, or inner peace.
Anti-Hero: A flawed, morally ambiguous character who lacks traditional heroic qualities, but may still possess redeeming features or work towards a greater good, often in their own unconventional way.
Mastermind: A highly intelligent, calculating character who orchestrates complex plans or schemes, often manipulating events and people to achieve their desired outcome.
Femme Fatale: A seductive, dangerous character, often using their allure, charm, or manipulation to achieve their goals, potentially leading other characters into danger or compromising situations.
Reluctant Hero: A character who is hesitant or unwilling to take on the responsibilities of a hero, often due to self-doubt, fear, or personal limitations, but ultimately rises to the challenge when needed.
Recluse: A character who lives in isolation, often due to personal choice or circumstances, potentially harbouring secrets, wisdom, or a unique perspective on the world.
Vengeful Spirit: A character who is driven by a need for vengeance, often due to a past wrong or injustice, seeking to right the balance or exact retribution on those responsible.
Whistleblower: A character who exposes corruption, wrongdoing, or hidden truths, often facing personal risk, backlash, or opposition in their pursuit of justice.
Matriarch/Patriarch: A character who serves as the head of a family or group, often wielding authority, wisdom, or influence over others, potentially acting as a source of guidance or support.
Puppet Master: A character who controls or manipulates others from behind the scenes, often using deception, coercion, or psychological tactics to achieve their goals.
Renegade: A character who defies conventions, rules, or authority, often driven by a desire for independence, rebellion, or personal freedom, potentially inspiring change or challenging the status quo.
The Cursed: A character who is burdened by a curse, affliction, or supernatural condition, often seeking a way to break the curse, find redemption, or cope with the consequences of their situation.
Chosen One: A character who is destined or prophesized to fulfil a specific role, often involving great responsibility, sacrifice, or heroism. Their journey may explore themes of destiny, self-doubt, and the struggle to accept or resist their fate.
Time Traveler: A character who travels through time, often introducing elements of history, alternate realities, or the potential consequences of our actions, while exploring themes of fate, causality, or the nature of time itself.
The Deserter: A character who abandons their duties, responsibilities, or principles, often grappling with feelings of guilt, regret, or the need to make amends for their actions.
Inventor: A character with a talent for creating, innovating, or designing new technologies, devices, or solutions, often pushing the boundaries of what is possible and exploring themes of progress, ambition, or the ethical implications of their inventions.
The Machine: A character who is a robot, AI, or other technological entity, often exploring themes of humanity, consciousness, or the consequences of technological advancement.
The Ticking Clock: A character or entity that represents a sense of urgency, deadline, or impending doom, often driving the story forward and forcing other characters to confront challenges or make difficult decisions.
Celebrity: A character who is famous, admired, or influential, often providing a glimpse into the world of fame, privilege, or public scrutiny, potentially exploring themes of identity, image, or the cost of success.
Shape-shifter: A character who can change their appearance, form, or identity, often using their abilities to deceive, evade, or adapt to different situations, while exploring themes of identity, transformation, and the nature of the self.
Pessimist: A character who sees the negative aspects of life, often expecting the worst or focusing on the problems, challenges, or potential pitfalls, providing a contrasting perspective or a realistic assessment of the situation.
Siren: A character who embodies temptation, allure, or danger, often luring other characters into compromising or perilous situations, while exploring themes of desire, deception, or the darker aspects of human nature.
The Shadow: A character who represents the darker, repressed, or negative aspects of another character, often serving as a mirror, foil, or counterbalance, while exploring themes of duality, self-discovery, or the nature of the self.
The Witness: A character who observes or experiences a significant event, often providing a firsthand account or perspective on the situation, while grappling with the implications of what they have seen.
The Healer: A character with the ability to heal or alleviate the physical or emotional pain of others, often exploring themes of empathy, compassion, or the power of healing in various forms.
Spy: A character who gathers intelligence, conducts espionage, or infiltrates enemy ranks, often facing risks, moral dilemmas, or the potential exposure of their true allegiance.
The Seer: A character with the ability to foresee future events, predict outcomes, or interpret omens, often grappling with the burden of their knowledge and the potential consequences of sharing or withholding their visions.
Con Artist: A character skilled in deception, manipulation, or fraud, often using their charm, wit, or cunning to exploit others for personal gain or to achieve their goals.
The Oracle: A character who possesses profound knowledge, wisdom, or insight, often offering guidance, advice, or prophetic revelations, while exploring themes of destiny, fate, or the nature of knowledge itself.